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Egor Zubkov

Egor Zubkov

Egor Zubkov is a Staff iOS Developer who has 7+ years of experience in IT developing iOS applications. He also has an extensive background in Mobile game development using Unity3d Engine. He joined Grid Dynamics in 2016.


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iOS Architecture Patterns for Large-Scale Development, part 3: UI architecture approach
Article
iOS architecture patterns for large-scale development, part 3: UI architecture approach
Article iOS architecture patterns for large-scale development, part 3: UI architecture approach

After we made all the necessary decisions regarding the general architecture, it was a time to think about the implementation details. We needed to build all the necessary screens and organize navigation between them. Navigation details have already been described in the first part of the artic...

iOS Architecture Patterns for Large-Scale Development, part 1: Modular architecture
Article
IOS architecture patterns for large-scale development, part 1: Modular architecture
Article IOS architecture patterns for large-scale development, part 1: Modular architecture

Mobile applications help enterprises reach higher levels of success by increasing sales and providing improved experiences to their users. The share of sales generated via mobile applications continues to rapidly rise year over year, reflecting the increasing importance of mobile technologies i...

How ARKit and ARCore recognize vertical planes despite limited depth perception
Article
How ARKit and ARCore recognize vertical planes despite limited depth perception
Article How ARKit and ARCore recognize vertical planes despite limited depth perception

In a previous blogpost we explored how retail companies are utilizing emerging augmented reality (AR) technologies to close the “imagination gap” between the showroom and digital experience to improve their online sales. In this post, we look at the two leading AR frameworks from Apple and Google...

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